Nicola Bergström Hansen Work from Boids and Stockholm City SMS. “Basic models of flocking behavior are controlled by three simple rules: •Separation (behavior) – avoid crowding neighbors (short range repulsion)•Alignment (behavior) – steer towards average heading of neighbors•Cohesion (behavior) – steer towards average position of neighbors (long range attraction) In 1986 Craig Reynolds created ‘Boids’ […]
Archives for the ‘simulation’ Category
Reiner Riedler
Tuesday, 28 July 2009
Reiner Riedler Work from Fake Holidays. “When wishes are out of reach, simulation is taking over our leisure time and our holidays. Imaginary worlds are created, often under massive technological exertion, in order to offer us experience as reproducible merchandise. Although the quality of these adventures on demand sometimes proves to be rather dubious, the […]