Archives for posts tagged ‘new media’

Rick Silva

Rick Silva Work from his oeuvre. Silva’s trilogy (as presented here) is a sampling of his work that I feel addresses similar aesthetic and conceptual concerns while maintaining a dynamic and evolving approach in the discussion of place, technology, and perception placed within the context of a developing method of inquiry. The phrenetic pace of […]

Micah Schippa

Micah Schippa Work from his Tools@Hand. Schippa’s statement is among the shortest I have seen (I am interested in translation between analog & digital, hand and machine.). Following an ongoing trend of techno-kitsch revival in new media, Schippa presents us with something that is familiar but at the same time inaccessible and foreign. His works […]

Zach Shipko

Zach Shipko Work from his oeuvre. Shipko’s work is more of an examination of internet culture and kitsch than anything else. In the same way that it is accessible to the casual viewer, it also relies on a thorough understanding (or at least an informed inundation) of internet culture and various memes. I am wondering […]

AIDS-3D

AIDS-3D (Daniel Keller and Nik Kosmas) Work from their oeuvre. The top image is a collaboration with Anne De Vries and Helga Wretman. “The artist statements written by Berlin-based American artists AIDS-3D read as simultaneously post-apocalyptic and utopian. They are primarily concerned with the unfulfilled promises of emergent technologies and the ways in which our […]

Constant Dullaart

Photoshop Wave effect applied on found image of straight sea horizon, printed on a 30 step Lenticular lens. Constant Dullaart Work from his epic oeuvre. Many of his pieces, including Domain Name Readymades are experiential, go to his website and explore. Three awesome pieces 1, 2, 3. “The Dutch artist Constant Dullaart maintains a small […]

Casey Reas

Casey Reas Work from The Protean Image and Process 18 (Object 1, 2). “The Protean Image plays with the mutable nature of software. Participants modify the software by filling out programming cards that are inserted into The Protean Image Machine. The Machine reads the cards and makes alterations to the software as it’s projected onto […]

Michaela Thelenová

Michaela Thelenová Work from Landscapes. “In subject matter Michaela Thelenová’s work derives almost exclusively from the ambiguous reality of the post-industrial environment of North Bohemia. The poignant intimacy of her approach is further intensified by a frequently inspiring focus on her closest vicinity, when she uses as models for her artwork sections of her househould, […]

Tom Smith

Tom Smith Work from CocoaGL film stills. “CocoaGL is a bespoke computer program designed to break down a film into its constituent frames. If a short film is made up of 100 frames, CocoaGL will split the screen into 100 vertical/horizontal lines or 100 concentric squares. As the film plays the 1st 100th of the […]

Linda Kostowski and Sascha Pohflepp

Linda Kostowski and Sascha Pohflepp Work from Export to World. “The success of multi-player environments has meant the advent of economic forces in the world of online gaming and the threshold separating playful simulation and the real world has been lowered a notch. Phenomena like sweatshops and shady transactions that once manifested themselves only in […]

Kristen Lucas

Kristen Lucas Work from her oeuvre. If you look at nothing else today, look at Refresh (and read the transcript). “In my mind, I am in a shopping mall parking lot. I am framing a scene that I will fill with a cast of zombies. People and family vehicles move through the space of my […]